TripleDTools, Inc., in conjunction with Vince Tourangeau, is proud to announce the release of Anvil: Replicant™ , an instancer/placement particle plug-in for use with the ElectricImage™ Animation System.

Anvil | Replicant™ Allows users to create realistic natural phenomenon quickly and easily. Anvil: Replicant's fractal and random placement generators allow unparalleled control over the construction of real world elements such as Clouds, planetary rings, atmospheric effects, gravel roads, forests, lawns, and on and on. Special density coloration allows users to take full advantage of reactive shaders they already have, including AG_Clouds, AG_Reactive Building Blocks, and aFraktal.

Comprehensive documentation and the inclusion of many presets ensure that even the novice user can take advantage of this powerful particle system immediately.

Interactive Interface

Features:

  • Replicate three types of objects: points, spheres andchild models
  • Position objects on or around any surface
  • Use texture maps to control the object's position, visibility, color, and height from the surface
  • Control the roughness and level of detail in spheres.
  • Control the number of objects and their distance from the surface, angular velocity, and orientation
  • Set controls separately for each object
  • Automatically color objects for use with reactive shaders
  • Animate, deform, and morph both generators and replicated objects